From 50c84876a29eccf2f336f449788fcca7ac8edb66 Mon Sep 17 00:00:00 2001 From: chronofreak <59447931+chronofreak@users.noreply.github.com> Date: Fri, 13 Mar 2020 11:47:49 -0500 Subject: [PATCH] Update Beastmaster skills.js Shortened Health Regen bonus text in Turn Tail and Run to fit onto one line. --- src/pages/Beastmaster/skills.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pages/Beastmaster/skills.js b/src/pages/Beastmaster/skills.js index 550b181..b444a5b 100644 --- a/src/pages/Beastmaster/skills.js +++ b/src/pages/Beastmaster/skills.js @@ -197,9 +197,9 @@ const skills = { effect: (rank, level) => `Pet Damage: +30%\nDuration: 60 seconds`, }, "Turn Tail And Run": { - text: "While moving, FL4K constantly regenerates health and gains Damage Resistance.\nWhile still, FL4K gains Gun Damage and Fire Rate.", + text: "While moving, FL4K constantly regenerates health and gains Damage Resistance. While still, FL4K gains Gun Damage and Fire Rate.", ranks: 3, - effect: (rank, level) => `Damage Resistance: +${getTurnTailAndRunDamageResistance(rank)}% while moving\nHealth Regen: +${percent(rank, 0.3)}% of Max Health/sec while moving\nGun Damage: +${percent(rank, 8.333)}% while still\nFire Rate: +${percent(rank, 4)}% while still`, + effect: (rank, level) => `Damage Resistance: +${getTurnTailAndRunDamageResistance(rank)}% while moving\nHealth Regen: +${percent(rank, 0.3)}% Max Health/sec while moving\nGun Damage: +${percent(rank, 8.333)}% while still\nFire Rate: +${percent(rank, 4)}% while still`, }, "Beefcake Jabber": { text: "FL4K's Jabber evolves into a Beefcake, discarding its pistol and equipping a Shotgun. While accompanied by the Beefcake, FL4K gains increased Movement Speed and Maximum Health. When FL4K issues an Attack Command, the Beefcake will summon a melee weapon to deliver a powerful attack that knocks enemies back.",