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Update skills.js
Personally tested the damage bonus from Personal Space. The in-game values are correct. Adjusted the skill to reflect the in-game values.
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@ -239,7 +239,7 @@ const skills = {
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"Personal Space": {
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ranks: 3,
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text: "Amara's weapon shots deal Bonus Damage based on the distance to her target. The closer the target, the greater the bonus.",
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effect: (rank, level) => `Bonus Damage: Up to +${percent(rank, 18)}% of damage dealt`,
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effect: (rank, level) => `Bonus Damage: Up to +${percent(rank, 12)}% of damage dealt`,
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},
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"Clarity": {
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ranks: 5,
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