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Update Operative skills.js
Corrected a typo. Changed Violent Violence's Fire Rate from +33% to +3% per skill rank.
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@ -289,7 +289,7 @@ const skills = {
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"Violent Violence": {
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text: "Kill Skill. After killing an enemy, Zane gains increased Fire Rate for a few seconds. This effect stacks twice.",
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ranks: 5,
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effect: (rank, level) => `Fire Rate: +${percent(rank, 33)}%, Cooldown: 8 seconds`,
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effect: (rank, level) => `Fire Rate: +${percent(rank, 3)}%, Cooldown: 8 seconds`,
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},
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"Playing Dirty": {
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text: "Kill Skill. After killing an enemy, Zane's next five shots all have a chance to fire an additional projectile.",
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