Dash Core  0.12.2.1
P2P Digital Currency
CPrivateSendServer Member List

This is the complete list of members for CPrivateSendServer, including all inherited members.

AddEntry(const CDarkSendEntry &entryNew, PoolMessage &nMessageIDRet)CPrivateSendServerprivate
AddScriptSig(const CTxIn &txin)CPrivateSendServerprivate
AddUserToExistingSession(int nDenom, CTransaction txCollateral, PoolMessage &nMessageIDRet)CPrivateSendServerprivate
ChargeFees(CConnman &connman)CPrivateSendServerprivate
ChargeRandomFees(CConnman &connman)CPrivateSendServerprivate
CheckForCompleteQueue(CConnman &connman)CPrivateSendServer
CheckPool(CConnman &connman)CPrivateSendServerprivate
CheckTimeout(CConnman &connman)CPrivateSendServer
CommitFinalTransaction(CConnman &connman)CPrivateSendServerprivate
CPrivateSendBase()CPrivateSendBaseinline
CPrivateSendServer()CPrivateSendServerinline
CreateFinalTransaction(CConnman &connman)CPrivateSendServerprivate
CreateNewSession(int nDenom, CTransaction txCollateral, PoolMessage &nMessageIDRet, CConnman &connman)CPrivateSendServerprivate
cs_darksendCPrivateSendServermutableprivate
finalMutableTransactionCPrivateSendBaseprotected
fUnitTestCPrivateSendServerprivate
GetEntriesCount() constCPrivateSendBaseinline
GetQueueSize() constCPrivateSendBaseinline
GetState() constCPrivateSendBaseinline
GetStateString() constCPrivateSendBase
IsAcceptableDenomAndCollateral(int nDenom, CTransaction txCollateral, PoolMessage &nMessageIDRet)CPrivateSendServerprivate
IsInputScriptSigValid(const CTxIn &txin)CPrivateSendServerprivate
IsOutputsCompatibleWithSessionDenom(const std::vector< CTxDSOut > &vecTxDSOut)CPrivateSendServerprivate
IsSessionReady()CPrivateSendServerinlineprivate
IsSignaturesComplete()CPrivateSendServerprivate
nSessionDenomCPrivateSendBase
nSessionIDCPrivateSendBaseprotected
nStateCPrivateSendBaseprotected
nTimeLastSuccessfulStepCPrivateSendBaseprotected
ProcessMessage(CNode *pfrom, std::string &strCommand, CDataStream &vRecv, CConnman &connman)CPrivateSendServer
PushStatus(CNode *pnode, PoolStatusUpdate nStatusUpdate, PoolMessage nMessageID, CConnman &connman)CPrivateSendServerprivate
RelayCompletedTransaction(PoolMessage nMessageID, CConnman &connman)CPrivateSendServerprivate
RelayFinalTransaction(const CTransaction &txFinal, CConnman &connman)CPrivateSendServerprivate
RelayStatus(PoolStatusUpdate nStatusUpdate, CConnman &connman, PoolMessage nMessageID=MSG_NOERR)CPrivateSendServerprivate
SetNull()CPrivateSendServerprivate
SetState(PoolState nStateNew)CPrivateSendServerprivate
vecDarksendQueueCPrivateSendBaseprotected
vecEntriesCPrivateSendBaseprotected
vecSessionCollateralsCPrivateSendServerprivate