Merge pull request #22 from bowmanb/21

Swap Death Follows Close and Seein' Red
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Joshua Seigler 2019-10-25 11:36:40 -04:00 committed by GitHub
commit 1b366e5ebd
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3 changed files with 6 additions and 6 deletions

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@ -185,9 +185,10 @@ const skills = {
effect: (rank, level) => `Fire Rate +3% per enemy, Movement Speed +6% per enemy, Damage ${flat(rank, level, 2)}, Duration 12 sec, Cooldown 8 sec`, effect: (rank, level) => `Fire Rate +3% per enemy, Movement Speed +6% per enemy, Damage ${flat(rank, level, 2)}, Duration 12 sec, Cooldown 8 sec`,
type: SKILLS.AUGMENT_CHEVRON, type: SKILLS.AUGMENT_CHEVRON,
}, },
"Seein' Red": { "Death Follows Close": {
text: "Activating an Action Skill automatically activates all of Zane's kill skills.", text: "All of Zane's kill skills gain increased effect and duration.",
ranks: 1, ranks: 1,
effect: (rank, level) => `Kill Skill Duration +7 sec, Kill Skill Bonus +25%`,
}, },
"Static Field": { "Static Field": {
text: "SNTNL emits a static field that sends a Shock beam to nearby enemies, draining their shields and replenishing Zane's.", text: "SNTNL emits a static field that sends a Shock beam to nearby enemies, draining their shields and replenishing Zane's.",
@ -228,11 +229,10 @@ const skills = {
}, },
}, },
"6": { "6": {
"Death Follows Close": { "Seein' Red": {
text: "All of Zane's kill skills gain increased effect and duration.", text: "Activating an Action Skill automatically activates all of Zane's kill skills.",
ranks: 1, ranks: 1,
effect: (rank, level) => `Kill Skill Effect +40%, Kill Skill Duration +4 sec`, }
},
} }
}, },
"Doubled Agent": { "Doubled Agent": {