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Merge pull request #60 from chronofreak/patch-15
Update Gunner skills.js
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commit
d0f2a6c5f9
1 changed files with 2 additions and 2 deletions
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@ -147,7 +147,7 @@ const skills = {
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effect: (rank, level) => `Effects are triggered every ${9 - rank} shots\nBonus Incendiary Damage: +${percentTwoDecimals(rank, 2.25)}%`,
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effect: (rank, level) => `Effects are triggered every ${9 - rank} shots\nBonus Incendiary Damage: +${percentTwoDecimals(rank, 2.25)}%`,
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},
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},
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"Dakka Bear": {
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"Dakka Bear": {
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text: "Adds a manned turret to the back of Iron Bear. While manned, Iron Bear and its rider gain Increased Damage.",
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text: "Adds a manned turret to the back of Iron Bear. While manned, Iron Bear and its rider gain increased damage.",
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ranks: 1,
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ranks: 1,
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effect: (rank, level) => `Iron Bear Damage: +50%`,
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effect: (rank, level) => `Iron Bear Damage: +50%`,
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},
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},
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@ -193,7 +193,7 @@ const skills = {
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"Rushin' Offensive": {
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"Rushin' Offensive": {
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text: "Moze can sprint and shoot at the same time. While sprinting, Moze's weapons gain Life Steal.",
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text: "Moze can sprint and shoot at the same time. While sprinting, Moze's weapons gain Life Steal.",
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ranks: 1,
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ranks: 1,
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effect: (rank, level) => `Life Steal: 8% of damage dealt"`,
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effect: (rank, level) => `Life Steal: 8% of damage dealt`,
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},
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},
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"Scorching RPM's": {
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"Scorching RPM's": {
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text: "Moze gains increased Fire Rate and Critical Hit Damage. Iron Bear gains increased Hard Point damage.",
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text: "Moze gains increased Fire Rate and Critical Hit Damage. Iron Bear gains increased Hard Point damage.",
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