Merge pull request #60 from chronofreak/patch-15

Update Gunner skills.js
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Joshua Seigler 2020-04-27 21:05:32 -04:00 committed by GitHub
commit d0f2a6c5f9
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@ -147,7 +147,7 @@ const skills = {
effect: (rank, level) => `Effects are triggered every ${9 - rank} shots\nBonus Incendiary Damage: +${percentTwoDecimals(rank, 2.25)}%`, effect: (rank, level) => `Effects are triggered every ${9 - rank} shots\nBonus Incendiary Damage: +${percentTwoDecimals(rank, 2.25)}%`,
}, },
"Dakka Bear": { "Dakka Bear": {
text: "Adds a manned turret to the back of Iron Bear. While manned, Iron Bear and its rider gain Increased Damage.", text: "Adds a manned turret to the back of Iron Bear. While manned, Iron Bear and its rider gain increased damage.",
ranks: 1, ranks: 1,
effect: (rank, level) => `Iron Bear Damage: +50%`, effect: (rank, level) => `Iron Bear Damage: +50%`,
}, },
@ -193,7 +193,7 @@ const skills = {
"Rushin' Offensive": { "Rushin' Offensive": {
text: "Moze can sprint and shoot at the same time. While sprinting, Moze's weapons gain Life Steal.", text: "Moze can sprint and shoot at the same time. While sprinting, Moze's weapons gain Life Steal.",
ranks: 1, ranks: 1,
effect: (rank, level) => `Life Steal: 8% of damage dealt"`, effect: (rank, level) => `Life Steal: 8% of damage dealt`,
}, },
"Scorching RPM's": { "Scorching RPM's": {
text: "Moze gains increased Fire Rate and Critical Hit Damage. Iron Bear gains increased Hard Point damage.", text: "Moze gains increased Fire Rate and Critical Hit Damage. Iron Bear gains increased Hard Point damage.",