Merge pull request #32 from chronofreak/patch-4

Corrected a typo. Changed Violent Violence's Fire Rate from +33% to +3% per skill rank.
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Joshua Seigler 2020-01-03 15:30:47 -05:00 committed by GitHub
commit eafcec167b
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@ -289,7 +289,7 @@ const skills = {
"Violent Violence": { "Violent Violence": {
text: "Kill Skill. After killing an enemy, Zane gains increased Fire Rate for a few seconds. This effect stacks twice.", text: "Kill Skill. After killing an enemy, Zane gains increased Fire Rate for a few seconds. This effect stacks twice.",
ranks: 5, ranks: 5,
effect: (rank, level) => `Fire Rate: +${percent(rank, 33)}%, Cooldown: 8 seconds`, effect: (rank, level) => `Fire Rate: +${percent(rank, 3)}%, Cooldown: 8 seconds`,
}, },
"Playing Dirty": { "Playing Dirty": {
text: "Kill Skill. After killing an enemy, Zane's next five shots all have a chance to fire an additional projectile.", text: "Kill Skill. After killing an enemy, Zane's next five shots all have a chance to fire an additional projectile.",